About

Hi there, my name is Hugo, I’m bi-national French and British ! I’m a passionate Game Designer and Level Designer who has just finished a bachelor’s in Games Design at Brassart Toulouse.

I specialise in designing engaging gameplay mechanics, building narrative-driven worlds, and optimising flow for maximum engagement from the player. With a background in Unity and Unreal Engine (4 and 5), I bring a mix of creativity and technical expertise to each project. I love balancing challenge and reward to keep players invested and excited to explore every corner of a game, and explore every path in a level.

Raw footage of me trying new mechanics for the first time on the old prototype of Losing Grip.

With every challenge, every play, our spirit dares to rise ;

Passion for the game transforms our dreams into the prize.